New PDF release: 3D Modeling in Silo. The Official Guide

By Antony Ward

ISBN-10: 0240814819

ISBN-13: 9780240814810

Create high quality types very quickly in any respect with those accomplished, full-color, options and tutorials from Antony Ward and David Randall. those step by step tutorials stroll readers throughout the production of an exceptional woman version whereas educating you the fundamentals and ideas at the back of 3D modeling in Silo - together with modeling the face and garments, growing textures, and posing the nature. The better half web site contains all the instructional and undertaking records. This booklet is formally counseled and co-written via the creators of Silo, Nevercenter.

Features include:

    * See tips to create 3 major types - A base mesh, a close woman base mesh and the ultimate disguise personality, Jade Raven.
    * Covers either natural and difficult floor modeling techniques.
    * Introduces the reader to extra complicated Silo instruments like Paint Displacement and UV Mapping.
    * choked with bonus fabric and data to make you a extra effective 3D artist.
    * The concepts featured is additionally utilized to different 3D functions, making the abilities you are going to study simply transferable.
    * Get cash off Silo with the cut price code included.

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Extra resources for 3D Modeling in Silo. The Official Guide

Sample text

Fortunately, Silo integrates beautifully with these third-party programs where you can do the additional work that will produce something like the art you see on the cover and at the end of this book. 40 Silo Modeling Tools Silo Materials Materials are one of the few things in Silo controlled exclusively from an editor side menu. The editor can be accessed using the drop-down menu Editors/ Options > Material Editor or UVs/Materials > Material Editor or by pressing Control  Alt  M. When you first start a project, your palette will come with just the one default material we’ve used throughout this chapter, but it’s easy to add more, and you have the option of creating materials that are either just color or based on an image.

11. 12). You can do this by manually typing the value into the editor, or by clicking with your mouse button in the input box and dragging to interactively edit the value. ) With the cube’s orientation and scale fixed, we can now remove the redundant polygons. 63 3D Modeling in Silo FIG. 10 Adjust the cube so the figure is correctly proportioned. FIG. 11 The Numerical Editor. l 64 Select the cube, go to Selection > Selection Mode, and select Face (or press D). ) Organic Modeling—Basic Base Mesh FIG.

40 Silo Modeling Tools Silo Materials Materials are one of the few things in Silo controlled exclusively from an editor side menu. The editor can be accessed using the drop-down menu Editors/ Options > Material Editor or UVs/Materials > Material Editor or by pressing Control  Alt  M. When you first start a project, your palette will come with just the one default material we’ve used throughout this chapter, but it’s easy to add more, and you have the option of creating materials that are either just color or based on an image.

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3D Modeling in Silo. The Official Guide by Antony Ward


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